BALL
1.5.0
Loading...
Searching...
No Matches
include
BALL
SCORING
COMPONENTS
burialDepth.h
Go to the documentation of this file.
1
// ----------------------------------------------------
2
// $Maintainer: Marcel Schumann $
3
// $Authors: Marcel Schumann $
4
// ----------------------------------------------------
5
6
#ifndef BALL_SCORING_COMPONENTS_BURIALDEPTH_H
7
#define BALL_SCORING_COMPONENTS_BURIALDEPTH_H
8
9
#include <
BALL/SCORING/COMMON/scoringComponent.h
>
10
#include <
BALL/SCORING/COMMON/scoringFunction.h
>
11
12
13
namespace
BALL
14
{
15
class
BALL_EXPORT
BurialDepth
:
public
ScoringComponent
16
{
17
public :
18
BurialDepth
(
ScoringFunction
& sf);
19
20
~BurialDepth
();
21
22
void
update
(
const
vector<std::pair<Atom*, Atom*> >& pair_vector);
23
24
double
updateScore
();
25
};
26
}
27
28
#endif
// BALL_SCORING_COMPONENTS_BURIALDEPTH_H
scoringFunction.h
scoringComponent.h
BALL
Definition
constants.h:13
BALL::ScoringComponent
Definition
scoringComponent.h:21
BALL::ScoringFunction
Definition
scoringFunction.h:29
BALL::BurialDepth
Definition
burialDepth.h:16
BALL::BurialDepth::~BurialDepth
~BurialDepth()
BALL::BurialDepth::BurialDepth
BurialDepth(ScoringFunction &sf)
BALL::BurialDepth::update
void update(const vector< std::pair< Atom *, Atom * > > &pair_vector)
BALL::BurialDepth::updateScore
double updateScore()
BALL_EXPORT
#define BALL_EXPORT
Definition
COMMON/global.h:50
Generated by
1.12.0