BALL 1.5.0
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Generic three-dimensional circle.

Storers

typedef TCircle3< floatBALL::Circle3
 
template<typename T >
std::istream & BALL::operator>> (std::istream &s, TCircle3< T > &circle)
 
template<typename T >
std::ostream & BALL::operator<< (std::ostream &s, const TCircle3< T > &circle)
 

Detailed Description

Typedef Documentation

◆ Circle3

needed for windows dlls Default three-dimensional circle class of type float

Definition at line 301 of file circle3.h.

Function Documentation

◆ operator<<()

template<typename T >
std::ostream & BALL::operator<< ( std::ostream & s,
const TCircle3< T > & circle )

Output Operator. Writes the values of p, n, and radius to an output stream. The three values are separated by spaces and enclosed in brackets.

Example:
((0 0 0) (1 2 1) 3.5)
See also
TVector3::operator<<

Definition at line 324 of file circle3.h.

◆ operator>>()

template<typename T >
std::istream & BALL::operator>> ( std::istream & s,
TCircle3< T > & circle )

Input operator. Reads in two TVector3 and a T value: p, n, radius

Definition at line 307 of file circle3.h.