BALL
1.5.0
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include
BALL
STRUCTURE
triangle.h
Go to the documentation of this file.
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// -*- Mode: C++; tab-width: 2; -*-
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// vi: set ts=2:
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//
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#ifndef BALL_STRUCTURE_TRIANGLE_H
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#define BALL_STRUCTURE_TRIANGLE_H
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#ifndef BALL_STRUCTURE_GRAPHEDGE_H
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# include <
BALL/STRUCTURE/graphEdge.h
>
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#endif
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#ifndef BALL_STRUCTURE_GRAPHFACE_H
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# include <
BALL/STRUCTURE/graphFace.h
>
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#endif
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#ifndef BALL_STRUCTURE_GRAPHVERTEX_H
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# include <
BALL/STRUCTURE/graphVertex.h
>
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#endif
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namespace
BALL
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{
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class
TriangleEdge;
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class
TrianglePoint;
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class
TriangulatedSurface;
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class
TriangulatedSphere;
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class
TriangulatedSES;
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class
TriangulatedSAS;
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class
SESTriangulator;
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class
SASTriangulator;
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class
BALL_EXPORT
Triangle
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:
public
GraphTriangle
< TrianglePoint,TriangleEdge,Triangle >
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{
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public
:
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friend
class
TriangleEdge
;
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friend
class
TrianglePoint
;
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friend
class
TriangulatedSurface
;
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friend
class
TriangulatedSphere
;
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friend
class
TriangulatedSES
;
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friend
class
TriangulatedSAS
;
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friend
class
SESTriangulator
;
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friend
class
SASTriangulator
;
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BALL_CREATE
(
Triangle
)
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Triangle
();
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Triangle
(
TrianglePoint
* v1,
TrianglePoint
* v2,
TrianglePoint
* v3);
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Triangle
(
TriangleEdge
* e1,
TriangleEdge
* e2,
TriangleEdge
* e3,
bool
flip_normal = false);
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Triangle
(const
Triangle
& triangle,
bool
deep = false);
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virtual ~
Triangle
();
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void
set(const
Triangle
& triangle,
bool
deep = false);
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Triangle
& operator = (const
Triangle
& triangle);
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void
setPoint(
Position
i,
TrianglePoint
* point);
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TrianglePoint
* getPoint(
Position
i) const;
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void
remove(
TriangleEdge
* edge);
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virtual
bool
operator == (const
Triangle
&) const;
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virtual
bool
operator != (const
Triangle
&) const;
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virtual
bool
operator *= (const
Triangle
&) const;
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};
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BALL_EXPORT
std
::ostream& operator << (
std
::ostream& s, const
Triangle
& triangle);
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}
// namespace BALL
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#endif
// BALL_STRUCTURE_TRIANGLE_H
BALL_CREATE
#define BALL_CREATE(name)
Definition
create.h:62
graphFace.h
graphVertex.h
graphEdge.h
std
STL namespace.
BALL
Definition
constants.h:13
BALL::GraphTriangle
Definition
graphVertex.h:26
BALL::Triangle
Definition
triangle.h:39
BALL::TriangleEdge
Definition
triangleEdge.h:39
BALL::TrianglePoint
Definition
trianglePoint.h:43
BALL::TriangulatedSAS
Definition
triangulatedSAS.h:63
BALL::SASTriangulator
Definition
triangulatedSAS.h:161
BALL::TriangulatedSES
Definition
triangulatedSES.h:55
BALL::SESTriangulator
Definition
triangulatedSES.h:164
BALL::TriangulatedSurface
Definition
triangulatedSurface.h:41
BALL::TriangulatedSphere
Definition
triangulatedSurface.h:388
BALL_SIZE_TYPE
BALL_EXPORT
#define BALL_EXPORT
Definition
COMMON/global.h:50
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