◆ addMorphTarget()
bool CalCoreMorphAnimation::addMorphTarget |
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int | coreMeshID, |
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int | morphTargetID ) |
Adds a core mesh ID and a morph target ID of that core mesh.
- Parameters
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coreMeshID | A core mesh ID that should be added. |
morphTargetID | A morph target ID that should be added. |
- Returns
- One of the following values:
- true if successful
- false if an error happend
◆ getVectorCoreMeshID()
std::vector< int > & CalCoreMorphAnimation::getVectorCoreMeshID |
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Returns the core mesh ID list.
This function returns the list that contains all core mesh IDs of the core morph animation instance.
- Returns
- A reference to the core mesh ID list.
◆ getVectorMorphTargetID()
std::vector< int > & CalCoreMorphAnimation::getVectorMorphTargetID |
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Returns the morph target ID list.
This function returns the list that contains all morph target IDs of the core morph animation instance.
- Returns
- A reference to the morph target ID list.
The documentation for this class was generated from the following files: