- Cal3D 0.11 API Reference -

datasource.h
1//****************************************************************************//
2// datasource.h //
3// Copyright (C) 2001-2003 Bruno 'Beosil' Heidelberger //
4//****************************************************************************//
5// This library is free software; you can redistribute it and/or modify it //
6// under the terms of the GNU Lesser General Public License as published by //
7// the Free Software Foundation; either version 2.1 of the License, or (at //
8// your option) any later version. //
9//****************************************************************************//
10
11#ifndef CAL_DATASOURCE_H
12#define CAL_DATASOURCE_H
13
14//****************************************************************************//
15// Includes //
16//****************************************************************************//
17
18#ifdef HAVE_CONFIG_H
19#include "config.h"
20#endif
21
22#include <string>
23
24#include "cal3d/global.h"
25
34class CAL3D_API CalDataSource
35{
36public:
37
38 virtual bool ok() const = 0;
39 virtual void setError() const = 0;
40 virtual bool readBytes(void* pBuffer, int length) = 0;
41 virtual bool readFloat(float& value) = 0;
42 virtual bool readInteger(int& value) = 0;
43 virtual bool readString(std::string& strValue) = 0;
44 virtual ~CalDataSource() {};
45
46};
47
48#endif
CalDataSource abstract interface class.
Definition datasource.h:35

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