Crazy Eddie's GUI System 0.8.7
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RendererModules/Null/RenderTarget.h
1/***********************************************************************
2 created: Sat Jan 16 2010
3 author: Eugene Marcotte
4*************************************************************************/
5/***************************************************************************
6 * Copyright (C) 2004 - 2010 Paul D Turner & The CEGUI Development Team
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining
9 * a copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sublicense, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be
17 * included in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25 * OTHER DEALINGS IN THE SOFTWARE.
26 ***************************************************************************/
27#ifndef _CEGUINullRenderTarget_h_
28#define _CEGUINullRenderTarget_h_
29
30#include "../../RenderTarget.h"
31#include "CEGUI/RendererModules/Null/Renderer.h"
32#include "../../Rect.h"
33
34#if defined(_MSC_VER)
35# pragma warning(push)
36# pragma warning(disable : 4251)
37#endif
38
39// Start of CEGUI namespace section
40namespace CEGUI
41{
43template<typename T = RenderTarget>
44class NULL_GUIRENDERER_API NullRenderTarget : public T
45{
46public:
49
52
53 // implement parts of CEGUI::RenderTarget interface
54 void draw(const GeometryBuffer& buffer);
55 void draw(const RenderQueue& queue);
56 void setArea(const Rectf& area);
57 const Rectf& getArea() const;
58 void activate();
59 void deactivate();
61 const Vector2f& p_in, Vector2f& p_out) const;
62 bool isImageryCache() const;
63
64protected:
69};
70
71} // End of CEGUI namespace section
72
73#if defined(_MSC_VER)
74# pragma warning(pop)
75#endif
76
77#endif // end of guard _CEGUINullRenderTarget_h_
Abstract class defining the interface for objects that buffer geometry for later rendering.
Definition GeometryBuffer.h:44
Intermediate RenderTarget.
Definition RendererModules/Null/RenderTarget.h:45
bool isImageryCache() const
Return whether the RenderTarget is an implementation that caches actual rendered imagery.
void deactivate()
Deactivate the render target after having completed rendering.
virtual ~NullRenderTarget()
Destructor.
NullRenderer & d_owner
NullRenderer object that owns this RenderTarget.
Definition RendererModules/Null/RenderTarget.h:66
void setArea(const Rectf &area)
Set the area for this RenderTarget. The exact action this function will take depends upon what the co...
Rectf d_area
holds defined area for the RenderTarget
Definition RendererModules/Null/RenderTarget.h:68
void draw(const GeometryBuffer &buffer)
Draw geometry from the given GeometryBuffer onto the surface that this RenderTarget represents.
NullRenderTarget(NullRenderer &owner)
Constructor.
void unprojectPoint(const GeometryBuffer &buff, const Vector2f &p_in, Vector2f &p_out) const
Take point p_in unproject it and put the result in p_out. Resulting point is local to GeometryBuffer ...
void draw(const RenderQueue &queue)
Draw geometry from the given RenderQueue onto the surface that this RenderTarget represents.
void activate()
Activate the render target and put it in a state ready to be drawn to.
const Rectf & getArea() const
Return the area defined for this RenderTarget.
CEGUI::Renderer implementation for no particular engine.
Definition RendererModules/Null/Renderer.h:61
Class that represents a queue of GeometryBuffer objects to be rendered.
Definition RenderQueue.h:54
Main namespace for Crazy Eddie's GUI Library.
Definition arch_overview.dox:1