27#ifndef _CEGUIRightAlignedRenderedString_h_
28#define _CEGUIRightAlignedRenderedString_h_
30#include "CEGUI/FormattedRenderedString.h"
35# pragma warning(disable : 4251)
53 void format(
const Window* ref_wnd,
const Sizef& area_size);
56 const Rectf* clip_rect)
const;
57 size_t getFormattedLineCount()
const;
58 float getHorizontalExtent(
const Window* ref_wnd)
const;
59 float getVerticalExtent(
const Window* ref_wnd)
const;
63 CEGUI_VECTOR_ALLOC(
float)> d_offsets;
Class that holds details of colours for the four corners of a rectangle.
Definition ColourRect.h:45
Abstract class defining the interface for objects that buffer geometry for later rendering.
Definition GeometryBuffer.h:44
Class representing a rendered string of entities.
Definition RenderedString.h:52
FormattedRenderedString implementation that renders the RenderedString with right aligned formatting.
Definition RightAlignedRenderedString.h:47
RightAlignedRenderedString(const RenderedString &string)
Constructor.
An abstract base class providing common functionality and specifying the required interface for deriv...
Definition Window.h:151
Main namespace for Crazy Eddie's GUI Library.
Definition arch_overview.dox:1