27#ifndef _CEGUIOgreTextureTarget_h_
28#define _CEGUIOgreTextureTarget_h_
30#include "../../TextureTarget.h"
31#include "CEGUI/RendererModules/Ogre/RenderTarget.h"
35# pragma warning(disable : 4250)
Intermediate RenderTarget implementing common parts for Ogre engine.
Definition RendererModules/Ogre/RenderTarget.h:41
CEGUI::Renderer implementation for the Ogre engine.
Definition RendererModules/Ogre/Renderer.h:92
CEGUI::TextureTarget implementation for the Ogre engine.
Definition RendererModules/Ogre/TextureTarget.h:43
bool isImageryCache() const
Return whether the RenderTarget is an implementation that caches actual rendered imagery.
virtual ~OgreTextureTarget()
Destructor.
void clear()
Clear the surface of the underlying texture.
static String generateTextureName()
helper to generate unique texture names
bool isRenderingInverted() const
Return whether rendering done on the target texture is inverted in relation to regular textures.
void declareRenderSize(const Sizef &sz)
Used to declare to the TextureTarget the largest size, in pixels, of the next set of incoming renderi...
OgreTextureTarget(OgreRenderer &owner, Ogre::RenderSystem &rs)
Constructor.
OgreTexture * d_CEGUITexture
This wraps d_texture so it can be used by the core CEGUI lib.
Definition RendererModules/Ogre/TextureTarget.h:66
static uint s_textureNumber
static data used for creating texture names
Definition RendererModules/Ogre/TextureTarget.h:62
Texture & getTexture() const
Return a pointer to the CEGUI::Texture that the TextureTarget is using.
static const float DEFAULT_SIZE
default / initial size for the underlying texture.
Definition RendererModules/Ogre/TextureTarget.h:60
Implementation of the CEGUI::Texture class for the Ogre engine.
Definition RendererModules/Ogre/Texture.h:39
String class used within the GUI system.
Definition String.h:64
Abstract base class specifying the required interface for Texture objects.
Definition Texture.h:54
Main namespace for Crazy Eddie's GUI Library.
Definition arch_overview.dox:1