27#ifndef _CEGUIIrrlichtRenderer_h_
28#define _CEGUIIrrlichtRenderer_h_
30#include "CEGUI/RendererModules/Irrlicht/RendererDef.h"
31#include "../../Renderer.h"
32#include "../../Size.h"
33#include "../../Vector.h"
40# pragma warning(disable : 4251)
65class IrrlichtGeometryBuffer;
66class IrrlichtResourceProvider;
67class IrrlichtEventPusher;
68class IrrlichtImageCodec;
96 const int abi = CEGUI_VERSION_ABI);
118 const int abi = CEGUI_VERSION_ABI);
132 irr::video::IVideoDriver& driver);
187 const String& resourceGroup);
Abstract class defining the interface for objects that buffer geometry for later rendering.
Definition GeometryBuffer.h:44
Definition EventPusher.h:38
ImageCodec object that loads data via image loading facilities in Irrlicht.
Definition RendererModules/Irrlicht/ImageCodec.h:47
CEGUI::Renderer implementation for the Irrlicht engine.
Definition RendererModules/Irrlicht/Renderer.h:72
static float getNextPOTSize(const float f)
Utility function that will return f if it's a power of two, or the next power of two up from f if it'...
void destroyTexture(Texture &texture)
Destroy a Texture object that was previously created by calling the createTexture functions.
void endRendering()
Perform any operations required to finalise rendering.
static void destroy(IrrlichtRenderer &renderer)
Function to destroy IrrlichtRenderer objects.
RenderTarget * d_defaultTarget
The default RenderTarget.
Definition RendererModules/Irrlicht/Renderer.h:227
static IrrlichtRenderer & bootstrapSystem(irr::IrrlichtDevice &device, const int abi=CEGUI_VERSION_ABI)
Convenience function that creates all the Irrlicht specific objects and then initialises the CEGUI sy...
bool d_supportsNSquareTextures
true if driver supports non square textures
Definition RendererModules/Irrlicht/Renderer.h:246
static void logTextureDestruction(const String &name)
helper to safely log the destruction of a named texture
static void destroySystem()
Convenience function to cleanup the CEGUI system and related objects that were created by calling the...
Texture & createTexture(const String &name, const Sizef &size)
Create a Texture object with the given pixel dimensions as specified by size.
static void destroyIrrlichtImageCodec(IrrlichtImageCodec &ic)
function to destroy a CEGUI::IrrlichtImageCodec object.
static IrrlichtRenderer & create(irr::IrrlichtDevice &device, const int abi=CEGUI_VERSION_ABI)
Function to create and return IrrlichtRenderer objects.
GeometryBuffer & createGeometryBuffer()
Create a new GeometryBuffer and return a reference to it. You should remove the GeometryBuffer from a...
TextureTarget * createTextureTarget()
Create a TextureTarget that can be used to cache imagery; this is a RenderTarget that does not lose i...
static IrrlichtResourceProvider & createIrrlichtResourceProvider(irr::io::IFileSystem &fs)
Create a IrrlichtResourceProvider object.
static void destroyIrrlichtResourceProvider(IrrlichtResourceProvider &rp)
Destroy a IrrlichtResourceProvider object.
TextureTargetList d_textureTargets
Container used to track texture targets.
Definition RendererModules/Irrlicht/Renderer.h:231
irr::IrrlichtDevice & d_device
The IrrlichtDevide that we'll be using.
Definition RendererModules/Irrlicht/Renderer.h:219
const String & getIdentifierString() const
Return identification string for the renderer module.
std::vector< IrrlichtGeometryBuffer * > GeometryBufferList
container type used to hold GeometryBuffers we create.
Definition RendererModules/Irrlicht/Renderer.h:233
irr::video::IVideoDriver * d_driver
Irrlicht video driver (as obtained from the device)
Definition RendererModules/Irrlicht/Renderer.h:221
Vector2f d_displayDPI
What the renderer considers to be the current display DPI resolution.
Definition RendererModules/Irrlicht/Renderer.h:225
static void logTextureCreation(const String &name)
helper to safely log the creation of a named texture
Texture & createTexture(const String &name)
Create a 'null' Texture object.
void destroyAllTextures()
Destroy all Texture objects created by this Renderer.
void destroyGeometryBuffer(const GeometryBuffer &buffer)
Destroy a GeometryBuffer that was returned when calling the createGeometryBuffer function....
~IrrlichtRenderer()
Destructor.
bool injectEvent(const irr::SEvent &event)
inject irrlicht event to CEGUI system
void destroyTextureTarget(TextureTarget *target)
Function that cleans up TextureTarget objects created with the createTextureTarget function.
RenderTarget & getDefaultRenderTarget()
Returns the default RenderTarget object. The default render target is is typically one that targets t...
Texture & createTexture(const String &name, const String &filename, const String &resourceGroup)
Create a Texture object using the given image file.
std::vector< TextureTarget * > TextureTargetList
container type used to hold TextureTargets we create.
Definition RendererModules/Irrlicht/Renderer.h:229
Sizef d_displaySize
What the renderer considers to be the current display size.
Definition RendererModules/Irrlicht/Renderer.h:223
void throwIfNameExists(const String &name) const
helper to throw exception if name is already used.
static IrrlichtImageCodec & createIrrlichtImageCodec(irr::video::IVideoDriver &driver)
function to create a CEGUI::IrrlichtImageCodec object.
bool d_supportsNPOTTextures
true if driver supports non power of two textures
Definition RendererModules/Irrlicht/Renderer.h:248
Texture & getTexture(const String &name) const
Return a Texture object that was previously created by calling the createTexture functions.
void setDisplaySize(const Sizef &sz)
Set the size of the display or host window in pixels for this Renderer object.
void beginRendering()
Perform any operations required to put the system into a state ready for rendering operations to begi...
void destroyTexture(const String &name)
Destroy a Texture object that was previously created by calling the createTexture functions.
uint getMaxTextureSize() const
Return the pixel size of the maximum supported texture.
void destroyAllTextureTargets()
Destory all TextureTarget objects created by this Renderer.
GeometryBufferList d_geometryBuffers
Container used to track geometry buffers.
Definition RendererModules/Irrlicht/Renderer.h:235
const Vector2f & getDisplayDPI() const
Return the resolution of the display or host window in dots per inch.
const Sizef & getDisplaySize() const
Return the size of the display or host window in pixels.
void destroyAllGeometryBuffers()
Destroy all GeometryBuffer objects created by this Renderer.
bool isTexCoordSystemFlipped() const
Returns if the texture coordinate system is vertically flipped or not. The original of a texture coor...
Definition RendererModules/Irrlicht/Renderer.h:174
Sizef getAdjustedTextureSize(const Sizef &sz) const
Helper to return a valid texture size according to device capabilities.
bool isTextureDefined(const String &name) const
Return whether a texture with the given name exists.
uint d_maxTextureSize
What the renderer thinks the max texture size is.
Definition RendererModules/Irrlicht/Renderer.h:242
TextureMap d_textures
Container used to track textures.
Definition RendererModules/Irrlicht/Renderer.h:240
IrrlichtRenderer(irr::IrrlichtDevice &device)
Constructor.
IrrlichtEventPusher * d_eventPusher
ptr to helper object that aids in injection of events from Irrlicht.
Definition RendererModules/Irrlicht/Renderer.h:244
std::map< String, IrrlichtTexture *, StringFastLessCompare CEGUI_MAP_ALLOC(String, IrrlichtTexture *)> TextureMap
container type used to hold Textures we create.
Definition RendererModules/Irrlicht/Renderer.h:238
static String d_rendererID
String holding the renderer identification text.
Definition RendererModules/Irrlicht/Renderer.h:217
Definition RendererModules/Irrlicht/ResourceProvider.h:40
Implementation of the CEGUI::Texture class for the Irrlicht engine.
Definition RendererModules/Irrlicht/Texture.h:50
Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...
Definition RenderTarget.h:60
Abstract class defining the basic required interface for Renderer objects.
Definition Renderer.h:84
String class used within the GUI system.
Definition String.h:64
Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...
Definition TextureTarget.h:41
Abstract base class specifying the required interface for Texture objects.
Definition Texture.h:54
Main namespace for Crazy Eddie's GUI Library.
Definition arch_overview.dox:1
Functor that can be used as comparator in a std::map with String keys. It's faster than using the def...
Definition String.h:5580