34#ifndef __GECODE_FLOAT_TRANSCENDENTAL_HH__
35#define __GECODE_FLOAT_TRANSCENDENTAL_HH__
44namespace Gecode {
namespace Float {
namespace Transcendental {
54 template<
class A,
class B>
82 template<
class A,
class B>
int p
Number of positive literals for node type.
Base-class for both propagators and branchers.
Propagator for bounds consistent exp operator
static ExecStatus post(Home home, A x0, B x1)
Post propagator for .
virtual Actor * copy(Space &home)
Create copy during cloning.
Exp(Space &home, Exp &p)
Constructor for cloning p.
virtual ExecStatus propagate(Space &home, const ModEventDelta &med)
Perform propagation.
Propagator for bounds consistent pow operator
static ExecStatus post(Home home, FloatNum base, A x0, B x1)
Post propagator for .
Pow(Space &home, Pow &p)
Constructor for cloning p.
virtual ExecStatus propagate(Space &home, const ModEventDelta &med)
Perform propagation.
virtual Actor * copy(Space &home)
Create copy during cloning.
Home class for posting propagators
ModEventDelta med
A set of modification events (used during propagation)
int ModEventDelta
Modification event deltas.
double FloatNum
Floating point number base type.
const Gecode::PropCond PC_FLOAT_BND
Propagate when minimum or maximum of a view changes.
Gecode toplevel namespace