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rel.hpp File Reference
#include <gecode/int/rel.hh>

Go to the source code of this file.

Namespaces

namespace  Gecode
 Gecode toplevel namespace
 
namespace  Gecode::Int
 Finite domain integers.
 
namespace  Gecode::Int::Count
 Counting propagators.
 

Functions

template<class VY >
bool Gecode::Int::Count::isintset (VY y)
 Return whether y is an integer set.
 
template<>
bool Gecode::Int::Count::isintset (IntSet y)
 
template<class VY >
bool Gecode::Int::Count::isval (VY y)
 Return whether y is a value.
 
template<>
bool Gecode::Int::Count::isval (IntSet y)
 
void Gecode::Int::Count::subscribe (Space &home, Propagator &p, IntSet &y)
 
template<class VY >
void Gecode::Int::Count::subscribe (Space &home, Propagator &p, VY y)
 Subscribe propagator p to view y.
 
void Gecode::Int::Count::cancel (Space &home, Propagator &p, IntSet &y)
 
template<class VY >
void Gecode::Int::Count::cancel (Space &home, Propagator &p, VY y)
 Cancel propagator p for view y.
 
void Gecode::Int::Count::reschedule (Space &home, Propagator &p, IntSet &y)
 
template<class VY >
void Gecode::Int::Count::reschedule (Space &home, Propagator &p, VY y)
 Schedule propagator p for view y.
 
void Gecode::Int::Count::update (IntSet &y, Space &home, IntSet &py)
 
template<class VY >
void Gecode::Int::Count::update (VY &y, Space &home, VY py)
 
template<class VX >
RelTest Gecode::Int::Count::holds (VX x, ConstIntView y)
 Test whether x and y are equal.
 
template<class VX >
RelTest Gecode::Int::Count::holds (VX x, ZeroIntView y)
 Test whether x and y are equal.
 
template<class VX >
RelTest Gecode::Int::Count::holds (VX x, const IntSet &y)
 Test whether x and y are equal.
 
template<class VX >
RelTest Gecode::Int::Count::holds (VX x, VX y)
 Test whether x and y are equal.
 
template<class VX >
ExecStatus Gecode::Int::Count::post_true (Home home, VX x, ConstIntView y)
 
template<class VX >
ExecStatus Gecode::Int::Count::post_true (Home home, VX x, ZeroIntView)
 
template<class VX >
ExecStatus Gecode::Int::Count::post_true (Home home, VX x, const IntSet &y)
 
template<class VX >
ExecStatus Gecode::Int::Count::post_true (Home home, ViewArray< VX > &x, ConstIntView y)
 Post that all views in x are equal to y.
 
template<class VX >
ExecStatus Gecode::Int::Count::post_true (Home home, ViewArray< VX > &x, ZeroIntView y)
 Post that all views in x are equal to y.
 
template<class VX >
ExecStatus Gecode::Int::Count::post_true (Home home, ViewArray< VX > &x, const IntSet &y)
 Post that all views in x are equal to y.
 
template<class VX >
ExecStatus Gecode::Int::Count::post_false (Home home, VX x, ConstIntView y)
 
template<class VX >
ExecStatus Gecode::Int::Count::post_false (Home home, VX x, ZeroIntView)
 
template<class VX >
ExecStatus Gecode::Int::Count::post_false (Home home, VX x, const IntSet &y)
 
template<class VX >
ExecStatus Gecode::Int::Count::post_false (Home home, ViewArray< VX > &x, ConstIntView y)
 Post that all views in x are not equal to y.
 
template<class VX >
ExecStatus Gecode::Int::Count::post_false (Home home, ViewArray< VX > &x, ZeroIntView y)
 Post that all views in x are not equal to y.
 
template<class VX >
ExecStatus Gecode::Int::Count::post_false (Home home, ViewArray< VX > &x, const IntSet &y)
 Post that all views in x are not equal to y.
 
template<class VX >
ExecStatus Gecode::Int::Count::post_true (Home home, ViewArray< VX > &x, VX y)
 Post that all views in x are equal to y.
 
template<class VX >
ExecStatus Gecode::Int::Count::post_true (Home home, VX x, VX y)
 
template<class VX >
ExecStatus Gecode::Int::Count::post_false (Home home, ViewArray< VX > &x, VX y)
 Post that all views in x are not equal to y.
 
template<class VX >
ExecStatus Gecode::Int::Count::post_false (Home home, VX x, VX y)
 
template<class VX >
ExecStatus Gecode::Int::Count::prune (Space &home, ViewArray< VX > &x, ConstIntView)
 
template<class VX >
ExecStatus Gecode::Int::Count::prune (Space &home, ViewArray< VX > &x, ZeroIntView)
 
template<class VX >
ExecStatus Gecode::Int::Count::prune (Space &home, ViewArray< VX > &x, const IntSet &y)
 
template<class VX >
ExecStatus Gecode::Int::Count::prune (Space &home, ViewArray< VX > &x, VX y)