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layoutcursor.hh
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1/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
2/*
3 * Main authors:
4 * Guido Tack <tack@gecode.org>
5 *
6 * Copyright:
7 * Guido Tack, 2006
8 *
9 * This file is part of Gecode, the generic constraint
10 * development environment:
11 * http://www.gecode.org
12 *
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33
34#ifndef GECODE_GIST_LAYOUTCURSOR_HH
35#define GECODE_GIST_LAYOUTCURSOR_HH
36
39
40namespace Gecode { namespace Gist {
41
42
44 class LayoutCursor : public NodeCursor<VisualNode> {
45 public:
47 LayoutCursor(VisualNode* theNode,
49
51
52
53 bool mayMoveDownwards(void);
55 void processCurrentNode(void);
57 };
58
59}}
60
62
63#endif
64
65// STATISTICS: gist-any
A cursor that computes a tree layout for VisualNodes.
void processCurrentNode(void)
Compute layout for current node.
bool mayMoveDownwards(void)
Test if the cursor may move to the first child node.
LayoutCursor(VisualNode *theNode, const VisualNode::NodeAllocator &na)
Constructor.
A cursor that can be run over a tree.
Definition nodecursor.hh:43
const VisualNode::NodeAllocator & na
Definition nodecursor.hh:53
Node class that supports visual layout
Gecode toplevel namespace