glbinding  3.3.0.0
A C++ binding for the OpenGL API, generated using the gl.xml specification.
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gl43ext/bitfield.h
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1
2#pragma once
3
4
5#include <glbinding/nogl.h>
6
7#include <glbinding/gl/bitfield.h>
8
9
10namespace gl43ext
11{
12
13
14// import bitfields to namespace
15using gl::GL_2X_BIT_ATI;
16using gl::GL_4X_BIT_ATI;
17using gl::GL_8X_BIT_ATI;
18using gl::GL_ALL_BARRIER_BITS_EXT;
19using gl::GL_ALL_SHADER_BITS_EXT;
20using gl::GL_ATOMIC_COUNTER_BARRIER_BIT_EXT;
21using gl::GL_BIAS_BIT_ATI;
22using gl::GL_BLUE_BIT_ATI;
23using gl::GL_BOLD_BIT_NV;
24using gl::GL_BUFFER_UPDATE_BARRIER_BIT_EXT;
25using gl::GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT;
26using gl::GL_CLIENT_STORAGE_BIT;
27using gl::GL_COLOR3_BIT_PGI;
28using gl::GL_COLOR4_BIT_PGI;
29using gl::GL_COMMAND_BARRIER_BIT_EXT;
30using gl::GL_COMP_BIT_ATI;
31using gl::GL_CONTEXT_FLAG_DEBUG_BIT_KHR;
32using gl::GL_CONTEXT_FLAG_NO_ERROR_BIT;
33using gl::GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
34using gl::GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT;
35using gl::GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB;
36using gl::GL_DYNAMIC_STORAGE_BIT;
37using gl::GL_EDGEFLAG_BIT_PGI;
38using gl::GL_EIGHTH_BIT_ATI;
39using gl::GL_ELEMENT_ARRAY_BARRIER_BIT_EXT;
40using gl::GL_FONT_ASCENDER_BIT_NV;
41using gl::GL_FONT_DESCENDER_BIT_NV;
42using gl::GL_FONT_HAS_KERNING_BIT_NV;
43using gl::GL_FONT_HEIGHT_BIT_NV;
44using gl::GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV;
45using gl::GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV;
46using gl::GL_FONT_NUM_GLYPH_INDICES_BIT_NV;
47using gl::GL_FONT_UNDERLINE_POSITION_BIT_NV;
48using gl::GL_FONT_UNDERLINE_THICKNESS_BIT_NV;
49using gl::GL_FONT_UNITS_PER_EM_BIT_NV;
50using gl::GL_FONT_X_MAX_BOUNDS_BIT_NV;
51using gl::GL_FONT_X_MIN_BOUNDS_BIT_NV;
52using gl::GL_FONT_Y_MAX_BOUNDS_BIT_NV;
53using gl::GL_FONT_Y_MIN_BOUNDS_BIT_NV;
54using gl::GL_FRAGMENT_SHADER_BIT_EXT;
55using gl::GL_FRAMEBUFFER_BARRIER_BIT_EXT;
56using gl::GL_GEOMETRY_DEFORMATION_BIT_SGIX;
57using gl::GL_GLYPH_HAS_KERNING_BIT_NV;
58using gl::GL_GLYPH_HEIGHT_BIT_NV;
59using gl::GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV;
60using gl::GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV;
61using gl::GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV;
62using gl::GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV;
63using gl::GL_GLYPH_VERTICAL_BEARING_X_BIT_NV;
64using gl::GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV;
65using gl::GL_GLYPH_WIDTH_BIT_NV;
66using gl::GL_GREEN_BIT_ATI;
67using gl::GL_HALF_BIT_ATI;
68using gl::GL_INDEX_BIT_PGI;
69using gl::GL_ITALIC_BIT_NV;
70using gl::GL_LGPU_SEPARATE_STORAGE_BIT_NVX;
71using gl::GL_MAP_COHERENT_BIT;
72using gl::GL_MAP_PERSISTENT_BIT;
73using gl::GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI;
74using gl::GL_MAT_AMBIENT_BIT_PGI;
75using gl::GL_MAT_COLOR_INDEXES_BIT_PGI;
76using gl::GL_MAT_DIFFUSE_BIT_PGI;
77using gl::GL_MAT_EMISSION_BIT_PGI;
78using gl::GL_MAT_SHININESS_BIT_PGI;
79using gl::GL_MAT_SPECULAR_BIT_PGI;
80using gl::GL_MESH_SHADER_BIT_NV;
81using gl::GL_MULTISAMPLE_BIT_3DFX;
82using gl::GL_MULTISAMPLE_BIT_ARB;
83using gl::GL_MULTISAMPLE_BIT_EXT;
84using gl::GL_NEGATE_BIT_ATI;
85using gl::GL_NONE_BIT;
86using gl::GL_NORMAL_BIT_PGI;
87using gl::GL_PER_GPU_STORAGE_BIT_NV;
88using gl::GL_PERFQUERY_GLOBAL_CONTEXT_INTEL;
89using gl::GL_PERFQUERY_SINGLE_CONTEXT_INTEL;
90using gl::GL_PIXEL_BUFFER_BARRIER_BIT_EXT;
91using gl::GL_QUARTER_BIT_ATI;
92using gl::GL_QUERY_ALL_EVENT_BITS_AMD;
93using gl::GL_QUERY_BUFFER_BARRIER_BIT;
94using gl::GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD;
95using gl::GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD;
96using gl::GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD;
97using gl::GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD;
98using gl::GL_RED_BIT_ATI;
99using gl::GL_SATURATE_BIT_ATI;
100using gl::GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV;
101using gl::GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT;
102using gl::GL_SPARSE_STORAGE_BIT_ARB;
103using gl::GL_TASK_SHADER_BIT_NV;
104using gl::GL_TEXCOORD1_BIT_PGI;
105using gl::GL_TEXCOORD2_BIT_PGI;
106using gl::GL_TEXCOORD3_BIT_PGI;
107using gl::GL_TEXCOORD4_BIT_PGI;
108using gl::GL_TEXTURE_DEFORMATION_BIT_SGIX;
109using gl::GL_TEXTURE_FETCH_BARRIER_BIT_EXT;
110using gl::GL_TEXTURE_STORAGE_SPARSE_BIT_AMD;
111using gl::GL_TEXTURE_UPDATE_BARRIER_BIT_EXT;
112using gl::GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT;
113using gl::GL_UNIFORM_BARRIER_BIT_EXT;
114using gl::GL_UNUSED_BIT;
115using gl::GL_VERTEX23_BIT_PGI;
116using gl::GL_VERTEX4_BIT_PGI;
117using gl::GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT;
118using gl::GL_VERTEX_SHADER_BIT_EXT;
119
120
121} // namespace gl43ext
Definition gl43ext/bitfield.h:11