0.9.9 API documentation
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GLM_GTX_transform2

Include <glm/gtx/transform2.hpp> to use the features of this extension. More...

Functions

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 3, T, Q > proj2D (mat< 3, 3, T, Q > const &m, vec< 3, T, Q > const &normal)
 Build planar projection matrix along normal axis.
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > proj3D (mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &normal)
 Build planar projection matrix along normal axis.
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > scaleBias (mat< 4, 4, T, Q > const &m, T scale, T bias)
 Build a scale bias matrix.
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > scaleBias (T scale, T bias)
 Build a scale bias matrix.
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 3, T, Q > shearX2D (mat< 3, 3, T, Q > const &m, T y)
 Transforms a matrix with a shearing on X axis.
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > shearX3D (mat< 4, 4, T, Q > const &m, T y, T z)
 Transforms a matrix with a shearing on X axis From GLM_GTX_transform2 extension.
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 3, T, Q > shearY2D (mat< 3, 3, T, Q > const &m, T x)
 Transforms a matrix with a shearing on Y axis.
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > shearY3D (mat< 4, 4, T, Q > const &m, T x, T z)
 Transforms a matrix with a shearing on Y axis.
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > shearZ3D (mat< 4, 4, T, Q > const &m, T x, T y)
 Transforms a matrix with a shearing on Z axis.
 

Detailed Description

Include <glm/gtx/transform2.hpp> to use the features of this extension.

Add extra transformation matrices

Function Documentation

◆ proj2D()

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 3, T, Q > proj2D ( mat< 3, 3, T, Q > const & m,
vec< 3, T, Q > const & normal )

Build planar projection matrix along normal axis.

From GLM_GTX_transform2 extension.

◆ proj3D()

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > proj3D ( mat< 4, 4, T, Q > const & m,
vec< 3, T, Q > const & normal )

Build planar projection matrix along normal axis.

From GLM_GTX_transform2 extension.

◆ scaleBias() [1/2]

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > scaleBias ( mat< 4, 4, T, Q > const & m,
T scale,
T bias )

Build a scale bias matrix.

From GLM_GTX_transform2 extension.

◆ scaleBias() [2/2]

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > scaleBias ( T scale,
T bias )

Build a scale bias matrix.

From GLM_GTX_transform2 extension.

◆ shearX2D()

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 3, T, Q > shearX2D ( mat< 3, 3, T, Q > const & m,
T y )

Transforms a matrix with a shearing on X axis.

From GLM_GTX_transform2 extension.

◆ shearY2D()

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 3, T, Q > shearY2D ( mat< 3, 3, T, Q > const & m,
T x )

Transforms a matrix with a shearing on Y axis.

From GLM_GTX_transform2 extension.

◆ shearY3D()

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > shearY3D ( mat< 4, 4, T, Q > const & m,
T x,
T z )

Transforms a matrix with a shearing on Y axis.

From GLM_GTX_transform2 extension.

◆ shearZ3D()

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > shearZ3D ( mat< 4, 4, T, Q > const & m,
T x,
T y )

Transforms a matrix with a shearing on Z axis.

From GLM_GTX_transform2 extension.