Class DecalGroup
The first child, at index 0, defines the surface on top of which all other children are rendered. The geometry of this child must encompass all other children, otherwise incorrect rendering may result. The polygons contained within each of the children must be facing the same way. If the polygons defined by the first child are front facing, then all other surfaces should be front facing. In this case, the polygons are rendered in order. The renderer can use knowledge of the coplanar nature of the surfaces to avoid Z-buffer collisions. If the main surface is back facing then all other surfaces should be back facing, and need not be rendered (even if back face culling is disabled).
Note that using the DecalGroup node does not guarantee that Z-buffer collisions are avoided. An implementation of Java 3D may fall back to treating DecalGroup node as an OrderedGroup node.
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Field Summary
Fields inherited from class javax.media.j3d.OrderedGroup
ALLOW_CHILD_INDEX_ORDER_READ, ALLOW_CHILD_INDEX_ORDER_WRITE
Fields inherited from class javax.media.j3d.Group
ALLOW_CHILDREN_EXTEND, ALLOW_CHILDREN_READ, ALLOW_CHILDREN_WRITE, ALLOW_COLLISION_BOUNDS_READ, ALLOW_COLLISION_BOUNDS_WRITE
Fields inherited from class javax.media.j3d.Node
ALLOW_AUTO_COMPUTE_BOUNDS_READ, ALLOW_AUTO_COMPUTE_BOUNDS_WRITE, ALLOW_BOUNDS_READ, ALLOW_BOUNDS_WRITE, ALLOW_COLLIDABLE_READ, ALLOW_COLLIDABLE_WRITE, ALLOW_LOCAL_TO_VWORLD_READ, ALLOW_LOCALE_READ, ALLOW_PARENT_READ, ALLOW_PICKABLE_READ, ALLOW_PICKABLE_WRITE, ENABLE_COLLISION_REPORTING, ENABLE_PICK_REPORTING
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class javax.media.j3d.OrderedGroup
addChild, addChild, getChildIndexOrder, insertChild, moveTo, removeAllChildren, removeChild, removeChild, setChildIndexOrder
Methods inherited from class javax.media.j3d.Group
getAllChildren, getAlternateCollisionTarget, getChild, getCollisionBounds, indexOfChild, numChildren, setAlternateCollisionTarget, setChild, setCollisionBounds
Methods inherited from class javax.media.j3d.Node
cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, duplicateNode, getBounds, getBoundsAutoCompute, getCollidable, getLocale, getLocalToVworld, getLocalToVworld, getParent, getPickable, setBounds, setBoundsAutoCompute, setCollidable, setPickable
Methods inherited from class javax.media.j3d.SceneGraphObject
clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setName, setUserData, toString, updateNodeReferences
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Constructor Details
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DecalGroup
public DecalGroup()Constructs and initializes a new DecalGroup node object.
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Method Details
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cloneNode
Used to create a new instance of the node. This routine is called bycloneTree
to duplicate the current node.- Overrides:
cloneNode
in classOrderedGroup
- Parameters:
forceDuplicate
- when set totrue
, causes theduplicateOnCloneTree
flag to be ignored. Whenfalse
, the value of each node'sduplicateOnCloneTree
variable determines whether NodeComponent data is duplicated or copied.- See Also:
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