Lomiri
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This class allows injecting Key events into the scene it lives in. More...
#include <plugins/Utils/inputeventgenerator.h>
Public Member Functions | |
InputEventGenerator (QQuickItem *parent=0) | |
Q_INVOKABLE void | generateKeyEvent (Qt::Key key, bool pressed, Qt::KeyboardModifiers modifiers=Qt::NoModifier, quint64 timestamp=QDateTime::currentMSecsSinceEpoch(), quint32 nativeScanCode=0, const QString &text=QString()) |
This class allows injecting Key events into the scene it lives in.
Definition at line 27 of file inputeventgenerator.h.
InputEventGenerator::InputEventGenerator | ( | QQuickItem * | parent = 0 | ) |
Definition at line 23 of file inputeventgenerator.cpp.
void InputEventGenerator::generateKeyEvent | ( | Qt::Key | key, |
bool | pressed, | ||
Qt::KeyboardModifiers | modifiers = Qt::NoModifier, | ||
quint64 | timestamp = QDateTime::currentMSecsSinceEpoch(), | ||
quint32 | nativeScanCode = 0, | ||
const QString & | text = QString() ) |
Generate and post and event to the scene. The key event will be sent to the scene the Generator lives in and it will be dispatched through the regular event/focus queue.
Definition at line 28 of file inputeventgenerator.cpp.