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static void | setAttackLeaf (Move best_move, PieceStand &proof_pieces) |
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static void | attack (Move best_move, PieceStand stand, PieceStand &proof_pieces) |
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static void | setLeaf (const NumEffectState &state, Player P, PieceStand stand, PieceStand &proof_pieces) |
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static void | clear (PieceStand &proof_pieces) |
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static void | updateMax (PieceStand child, PieceStand &proof_pieces) |
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static void | addMonopolizedPieces (const NumEffectState &state, Player P, PieceStand stand, PieceStand &proof_pieces) |
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static ProofDisproof | attackEstimation (const NumEffectState &state, Player P, King8Info info) |
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Definition at line 6 of file fixedDepthSolverExt.cc.
◆ addMonopolizedPieces()
◆ attack()
static void osl::checkmate::FixedDepthSolverExt::SetProofPieces::attack |
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Move | best_move, |
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PieceStand | stand, |
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PieceStand & | proof_pieces ) |
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inlinestatic |
◆ attackEstimation()
◆ clear()
static void osl::checkmate::FixedDepthSolverExt::SetProofPieces::clear |
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PieceStand & | proof_pieces | ) |
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inlinestatic |
◆ setAttackLeaf()
static void osl::checkmate::FixedDepthSolverExt::SetProofPieces::setAttackLeaf |
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Move | best_move, |
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PieceStand & | proof_pieces ) |
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inlinestatic |
◆ setLeaf()
◆ updateMax()
static void osl::checkmate::FixedDepthSolverExt::SetProofPieces::updateMax |
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PieceStand | child, |
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PieceStand & | proof_pieces ) |
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inlinestatic |
The documentation for this struct was generated from the following file: