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osl::move_generator::GeneratePieceOnBoard Struct Reference

#include <pieceOnBoard.h>

Static Public Member Functions

static void generate (Player turn, const NumEffectState &state, Piece target, MoveVector &)
 

Detailed Description

Definition at line 150 of file pieceOnBoard.h.

Member Function Documentation

◆ generate()

void osl::move_generator::GeneratePieceOnBoard::generate ( Player turn,
const NumEffectState & state,
Piece target,
MoveVector & out )
static

The documentation for this struct was generated from the following files: