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osl::move_action::NoAddEffectFilter< OrigAction > Class Template Reference

指定したSquareに利きをつける手をフィルタ More...

#include <move_action.h>

Public Member Functions

 NoAddEffectFilter (const NumEffectState &s, OrigAction &action, Square target)
 
void simpleMove (Square from, Square to, Ptype ptype, bool isPromote, Player p, Move m)
 
void unknownMove (Square from, Square to, Piece p1, Ptype ptype, bool isPromote, Player p, Move m)
 
void dropMove (Square to, Ptype ptype, Player p, Move m)
 
void simpleMove (Square from, Square to, Ptype ptype, bool isPromote, Player p)
 
void unknownMove (Square from, Square to, Piece captured, Ptype ptype, bool isPromote, Player p)
 
void dropMove (Square to, Ptype ptype, Player p)
 

Private Attributes

const NumEffectStatestate
 
OrigAction & action
 
Square target
 

Detailed Description

template<class OrigAction>
class osl::move_action::NoAddEffectFilter< OrigAction >

指定したSquareに利きをつける手をフィルタ

Definition at line 117 of file move_action.h.

Constructor & Destructor Documentation

◆ NoAddEffectFilter()

template<class OrigAction >
osl::move_action::NoAddEffectFilter< OrigAction >::NoAddEffectFilter ( const NumEffectState & s,
OrigAction & action,
Square target )
inline

Definition at line 123 of file move_action.h.

Member Function Documentation

◆ dropMove() [1/2]

template<class OrigAction >
void osl::move_action::NoAddEffectFilter< OrigAction >::dropMove ( Square to,
Ptype ptype,
Player p )
inline

◆ dropMove() [2/2]

◆ simpleMove() [1/2]

template<class OrigAction >
void osl::move_action::NoAddEffectFilter< OrigAction >::simpleMove ( Square from,
Square to,
Ptype ptype,
bool isPromote,
Player p )
inline

◆ simpleMove() [2/2]

◆ unknownMove() [1/2]

template<class OrigAction >
void osl::move_action::NoAddEffectFilter< OrigAction >::unknownMove ( Square from,
Square to,
Piece captured,
Ptype ptype,
bool isPromote,
Player p )
inline

◆ unknownMove() [2/2]

Member Data Documentation

◆ action

◆ state

◆ target


The documentation for this class was generated from the following file: