Go to the source code of this file.
◆ XN_EXPORT_AUDIO
#define XN_EXPORT_AUDIO |
( |
| ExportedClass | ) |
|
Value:
@ XN_NODE_TYPE_AUDIO
Definition XnTypes.h:112
Exports an Audio generator from the DLL.
◆ XN_EXPORT_CODEC
#define XN_EXPORT_CODEC |
( |
| ExportedClass | ) |
|
Value:
@ XN_NODE_TYPE_CODEC
Definition XnTypes.h:136
◆ XN_EXPORT_DEPTH
#define XN_EXPORT_DEPTH |
( |
| ExportedClass | ) |
|
Value:
@ XN_NODE_TYPE_DEPTH
Definition XnTypes.h:106
Exports a depth generator from the DLL.
◆ XN_EXPORT_DEVICE
#define XN_EXPORT_DEVICE |
( |
| ExportedClass | ) |
|
Value:
@ XN_NODE_TYPE_DEVICE
Definition XnTypes.h:103
Exports a device node from the DLL.
◆ XN_EXPORT_GESTURE
#define XN_EXPORT_GESTURE |
( |
| ExportedClass | ) |
|
Value:
@ XN_NODE_TYPE_GESTURE
Definition XnTypes.h:127
◆ XN_EXPORT_HANDS
#define XN_EXPORT_HANDS |
( |
| ExportedClass | ) |
|
Value:
@ XN_NODE_TYPE_HANDS
Definition XnTypes.h:133
◆ XN_EXPORT_IMAGE
#define XN_EXPORT_IMAGE |
( |
| ExportedClass | ) |
|
Value:
@ XN_NODE_TYPE_IMAGE
Definition XnTypes.h:109
Exports an image generator from the DLL.
◆ XN_EXPORT_IR
#define XN_EXPORT_IR |
( |
| ExportedClass | ) |
|
Value:
@ XN_NODE_TYPE_IR
Definition XnTypes.h:115
Exports an IR generator from the DLL.
◆ XN_EXPORT_MODULE
#define XN_EXPORT_MODULE |
( |
| ModuleClass | ) |
|
Value: \
static ModuleClass __moduleInstance; \
static Module* _XN_MODULE_INST = &__moduleInstance;
Definition XnModuleCppInterface.h:48
Exports an OpenNI module from the DLL.
◆ XN_EXPORT_NODE
#define XN_EXPORT_NODE |
( |
| ExportedClass, |
|
|
| nodeType ) |
Value: _XN_EXPORT_NODE_COMMON(ExportedClass, nodeType)
Exports a node from the DLL.
◆ XN_EXPORT_PLAYER
#define XN_EXPORT_PLAYER |
( |
| ExportedClass | ) |
|
Value:
@ XN_NODE_TYPE_PLAYER
Definition XnTypes.h:124
Exports a Player from the DLL.
◆ XN_EXPORT_RECORDER
#define XN_EXPORT_RECORDER |
( |
| ExportedClass | ) |
|
Value:
@ XN_NODE_TYPE_RECORDER
Definition XnTypes.h:121
Exports a Recorder from the DLL.
◆ XN_EXPORT_SCENE
#define XN_EXPORT_SCENE |
( |
| ExportedClass | ) |
|
Value:
@ XN_NODE_TYPE_SCENE
Definition XnTypes.h:130
◆ XN_EXPORT_SCRIPT
#define XN_EXPORT_SCRIPT |
( |
| ExportedClass | ) |
|
Value:
@ XN_NODE_TYPE_SCRIPT
Definition XnTypes.h:142
◆ XN_EXPORT_USER
#define XN_EXPORT_USER |
( |
| ExportedClass | ) |
|
Value:
@ XN_NODE_TYPE_USER
Definition XnTypes.h:118
◆ XN_MODULE_FUNC_TYPE
#define XN_MODULE_FUNC_TYPE static |
◆ GetInterfaceFuncPtr
typedef void(* GetInterfaceFuncPtr) (void *pInterface) |
◆ XN_MODULE_GET_EXPORTED_NODES_COUNT()
◆ XN_MODULE_GET_EXPORTED_NODES_ENTRY_POINTS()
◆ XN_MODULE_GET_OPEN_NI_VERSION()
◆ XN_MODULE_LOAD()
◆ XN_MODULE_UNLOAD()